package evolutionaryballoons.behavior.genetic;

public enum Actions {
	TurnOnBurner,
	TurnOffBurner,
	ReleaseAir,
	TargetClosestPoint,
	Idle;
	
	public int cost() {
		switch (this) {
			case TurnOnBurner:
				return 10;
			case TurnOffBurner:
				return 10;
			case ReleaseAir:
				return 1000;
			case TargetClosestPoint:
				return 200;
			case Idle:
			default:
				return 0;
		}
	}
}
